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This means you’ll occasionally need to spend a significant amount of time grinding to get past tough enemies. Unfortunately, Astria Ascending also comes with some horrendous difficulty spikes. Members of your party begin with a starting job but will gain three more throughout the story, which provides them with a myriad of different skills to mix and match based on your personal preference and the weaknesses of the enemies you are facing. An intuitive job system provides a wide variety of abilities to use, and planning your team’s powers is where Astria Ascending’s true puzzles lie.
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Mix that exciting system with the art and animations and it truly makes combat an impressive package.Īlmost every encounter feels like a challenge that is satisfying to conquer too. You’ll also have to be careful since using the wrong attack on an enemy will make you lose Focus, adding an extra layer of tension to each fight. But while you’re collecting Focus, enemies can hit your weaknesses and do the exact same thing, raising the stakes the longer a fight goes on. Focus can stack up, allowing you to deal an abundance of damage once it maxes out. This is due to the excellent Focus mechanic, which makes the party gain Focus Points when striking an enemy’s weakness. The combat itself is some of the best I’ve seen in a traditional turn-based JRPG. Whether it be an attack, spell, buff, or status effect, everything is animated immaculately and with purpose. Since it’s presented as a 2D platformer outside of fights, the world of Orchanon feels as if it was created in a story book – each of its characters drawn with tender love and care, and they especially shine in combat. Every zone is drop dead gorgeous, especially in dungeons. Focus Your SkillsĪstria Ascending really stands out in its battles and its art style.
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Every enemy type has distinct abilities so fighting these minibosses adds even more variety to the creatures that you face, which is especially welcome when combat is the shining star here. While none of them are very interesting, additional guild missions that task you with killing special enemies for money, experience, and skill points can be. You’ll often be asked to defeat a certain number of enemies or find the quest giver a specific item, and little else. Once inside, head west to be greeted by Vesakha. Head to the Broken Bridge in the Grand Canyon and head west through eight areas to reach the Taurus Temple. Obtained: Given to you automatically as part of the story from Yuno in Chapter XI. As you explore Orchanon, you will also find plenty of side quests, but these are similarly straightforward and uninspired, doing little to make the world feel fleshed out. This is a guide for the Taurus Temple side quest in Astria Ascending.